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SideQuestr

Your real-life adventure awaits!

Theme:

User Profile

Level: 1 Novice Quester XP: 0 / 100

Quest Generation Controls

Filter Quest Types:

Available Quests

Enter location/filters and click "Generate Quests"!

Active Quests

No active quests.

Completed Quests

No quests completed yet.

Travel Journal

Find a a recipe using only 5 ingredients and Document it and tell a friend about it later

Completed: May 22, 2025

J1

Achievements

  • First Step!

    Complete your first quest.

  • Quest Adept

    Complete 10 quests.

  • Seasoned Adventurer

    Reach Level 5.

  • Quirk Master

    Reach Level 10.

  • Social Butterfly

    Complete 5 'Social' quests.

  • Creative Spark

    Complete 5 'Creative' quests.

  • Chronicler

    Add notes to 3 completed quests.

Info / FAQ

What is SideQuestr?

SideQuestr is a simple tool...

How does it work?

The app randomly combines actions...

  • Use the Quest Log tab...
  • Click Generate Quests...
  • Optionally, enter a Custom Location...
  • Click Accept...
  • When you complete a quest... click Mark Complete...
  • Don't like a quest... Click its Reroll button...
  • Use the 📝 Notes button...
  • Browse your noted quests in the Travel Journal tab.
  • Earn badges on the Achievements tab.

What do the tags and profile info mean?

  • Scope...
  • Type...
  • Quirky...
  • Travel Icons...
  • Level & Title...
  • XP Bar...
  • Completion Date...

How does XP and Leveling work?

You gain Experience Points (XP)...

  • Local / Custom Loc.: 10 XP
  • Regional: 30 XP
  • Epic: 100 XP
  • Quirky Bonus: +5 XP

As you gain XP, you'll automatically level up...

Is my data saved?

Yes, your quest lists, XP, level, custom location, notes, stats, and achievement progress are saved in your browser's local storage...

There are no user accounts or cloud saving...

Contact / Feedback

This is a simple, experimental app...

Since it's a purely static application...

If you have cool ideas... discuss it...

Known Limitations:

  • Runs entirely in the browser...
  • Data is stored locally...
  • Quest generation is random...
  • Travel mode icons are estimates...

Potential Future Ideas (Brainstorming):

  • Inventory system with item rewards
  • More visual themes/skins (potentially as rewards)
  • Advanced quest filtering (time, difficulty)
  • More achievement badges
  • Quest statistics tracking page
  • (Requires Backend) User accounts, cloud sync, quest sharing, leaderboards